Files
ChronicleOfTheImmortalClan/tests/fx-timesense.test.ts
T
thzxx ff6df8054c refactor(0.1.14-P1): 内核归位——game/ 按引擎架构重排(零行为漂移)
结构(旧 game/core+engine → 新 engine/ 域):
- engine/kernel/  时钟/随机/插件协议/fxqueue/timesense/format/urgency/guide/names(原 core)
- engine/narrative/  legacy/报告/列传/谱系/年轴(原 core 叙事族)
- engine/runtime/   World/creation/pcgen/ApiFacade/capabilities/pluginManager/boot/clocks + Systems/*(12 系统)
- engine/sim/     Market(未来 WorldSim 同行)
- 旧 game/core、engine/systems、engine/world.ts 等路径全部废弃(无 re-export 兼容层)

验证:35 套件/967 测试全绿(金钟罩三档零漂移=纯搬迁无行为变化)
typecheck 0 error
2026-08-23 13:23:25 +08:00

97 lines
3.2 KiB
TypeScript

import { describe, expect, it } from 'vitest'
import { seasonOf } from '../src/renderer/game/data/season'
import { tideOf, yearRing, seasonTint, seasonCssVars, TIDES } from '../src/renderer/game/engine/kernel/timesense'
import { FxGate, FxKind } from '../src/renderer/game/engine/kernel/fxqueue'
describe('timesense 时间感知矩阵', () => {
it.each([[1, 'spring'], [3, 'spring'], [4, 'summer'], [6, 'summer'], [7, 'autumn'], [9, 'autumn'], [10, 'winter'], [12, 'winter']] as const)(
'月%i → %s',
(m, s) => {
expect(seasonOf(m)).toBe(s)
}
)
it.each([[1, '立春'], [2, '雨水'], [4, '清明'], [12, '冬至'], [12, '小寒']])('节气 24 枚全在', () => {
expect(TIDES.length).toBe(24)
})
it.each([1, 2, 4, 6, 9, 11, 12].map((m) => [m] as const))('月%i 两个节气均有效', (m) => {
expect(TIDES).toContain(tideOf(m, 0))
expect(TIDES).toContain(tideOf(m, 1))
})
it.each([1, 6, 12].map((m) => [m] as const))('年环 %i 月在 [0,1]', (m) => {
const r = yearRing(m)
expect(r).toBeGreaterThanOrEqual(0)
expect(r).toBeLessThan(1)
})
it('季相色均出自金碧墨色系(accent/tint 非空且不为霓虹)', () => {
for (const s of ['spring', 'summer', 'autumn', 'winter'] as const) {
const t = seasonTint(s)
expect(t.accent).toMatch(/^#[0-9a-f]{6}$/i)
expect(t.glow).toMatch(/^\d+, \d+, \d+$/)
expect(t.name.length).toBeGreaterThan(0)
const vars = seasonCssVars(s)
expect(vars['--season-accent']).toBe(t.accent)
}
})
})
describe('FxGate 竞态安全', () => {
function freshGate() {
const emitted: FxKind[] = []
const gate = new FxGate({ emit: (e) => emitted.push(e.kind) })
return { gate, emitted }
}
it('std 模式:spark/mist/ripple/pulse 允许,blade 需 full', () => {
const { gate, emitted } = freshGate()
gate.emit('spark')
gate.emit('mist')
gate.emit('ripple')
gate.emit('pulse')
gate.emit('blade')
expect(emitted).toEqual(['spark', 'mist', 'ripple', 'pulse'])
expect(emitted).not.toContain('blade')
})
it('soft 模式:仅 ripple/pulse/drift', () => {
const { gate, emitted } = freshGate()
gate.setMode('soft')
gate.emit('spark')
gate.emit('ripple')
gate.emit('drift')
expect(emitted).toEqual(['ripple', 'drift'])
})
it('prefers-reduced 时全发抑制(降级)', () => {
const { gate, emitted } = freshGate()
gate.setReduced(true)
gate.emit('spark')
gate.emit('pulse')
expect(emitted).toEqual([])
})
it('重入安全:队列 drain 期间再 emit 不丢不叠(单帧批处理语义)', () => {
const { gate, emitted } = freshGate()
gate.emit('spark')
gate.emit('spark')
gate.emit('spark')
expect(emitted.length).toBe(3)
expect(gate.pending()).toBe(0)
})
it('deltas:差异、净零、NaN 滤除', () => {
const d = FxGate.deltas({ a: 10, b: 5, c: NaN }, { a: 14, b: 5, d: 3 })
expect(d.a).toBe(4)
expect(d.b).toBeUndefined()
expect(d.c).toBeUndefined() // NaN 原值被过滤
expect(d.d).toBe(3)
})
it('deltas 空对象不产生输出', () => {
expect(Object.keys(FxGate.deltas({}, {}))).toHaveLength(0)
})
})