feat(0.1.16-P1): 资源闭环引擎(修为耗草/炼丹概率化/铸器/灵脉收益/NPC战力/灾变落效)+ C13C14

【A 经济闭环】
- 修为经济化:练气以上修行者月耗灵草(闭关2普通1),无草速修0.6~1.0衰减+缺草年告警
- 炼丹等级化:bonusOf 表达式引擎(白名单安全求值),craftChance 转正;丹方单源 PILL_RECIPES(聚气L1/凝元L2/破境L3)+ 失败折半退料
- 炼器筑宝:FORGE_RECIPES(法器/灵器/法宝,灵矿+兽核+灵石)
- 秘境灵脉:secretQiOf→rollWarbooty 收益门槛(0.5~1.3折算);掉落按秘境 techGrades 过滤
- NPC 实力参战:raid 强度/风险随 npc.power 浮动(0.5~1.8)
- 灾年落效:疫病/兽潮一次性袭击 + CALAMITY_FAMILY 月度减产乘子

【C 治理】
- C13 破境丹渡劫修正:大境界时药力→tribBoost 加成(+12%)入渡劫事件,不再跳过三选
- C14 存储防线:loadState 补 migrate;MigrationError(TOO_NEW/未知版本)提示升级

【UI 半批】
- 坊市新增 定制tab(丹方/铸器);ChroniclePanel 手写史书输入条;MemberModal 册立家主钮
- 年报摘要(要闻5条+辞世讣告);EventModal 选项收益预览
- 结盟引擎:setAlliance(relation≥40)/盟友岁差不降/年利15灵石
This commit is contained in:
2026-08-23 14:10:42 +08:00
parent c5fa2a3357
commit de46808188
23 changed files with 409 additions and 81 deletions
+25 -1
View File
@@ -51,6 +51,7 @@ export default function ChroniclePanel() {
void revision
const [filter, setFilter] = useState<string>('all')
const [battleId, setBattleId] = useState<string | null>(null)
const [draft, setDraft] = useState('')
const entries = useMemo(() => {
if (!world) return []
const all = [...world.state.chronicle]
@@ -64,7 +65,30 @@ export default function ChroniclePanel() {
return (
<div>
<div className="help-text">
</div>
<div style={{ display: 'flex', gap: 8, marginBottom: 10 }}>
<input
className="ch-draft"
placeholder="题一笔族史……(如:某年宗祠大修,阖族祭祖)"
value={draft}
maxLength={80}
onChange={(e) => setDraft(e.target.value)}
onKeyDown={(e) => {
if (e.key === 'Enter' && draft.trim()) {
world.chronicle('misc', draft.trim(), undefined, false)
setDraft('')
}
}}
/>
<button
className="btn btn-sm"
disabled={!draft.trim()}
onClick={() => {
world.chronicle('misc', draft.trim(), undefined, false)
setDraft('')
}}
></button>
</div>
<div style={{ display: 'flex', gap: 6, flexWrap: 'wrap', marginBottom: 10 }}>
<button className={`btn btn-sm ${filter === 'all' ? 'btn-primary' : ''}`} onClick={() => setFilter('all')}></button>