import { describe, expect, it } from 'vitest' import { stateFingerprint, longRun } from './fingerprint.helper' import { World } from '../src/renderer/game/engine/runtime/World' /** * 金钟罩:固定种子长跑 560 月的状态指纹。 * 任何改动(重构日程/调平衡/加系统)若改变了确定性序列或结果,此测试立刻报红。 * 更新规则:仅当**有意**变更序列逻辑时,三枚 seed 指纹同版更新并注明原因。 */ // 0.1.24 寰宇初构基线(指纹含全世界轴+worldgen 随机世界): // 世界种子生成器(4~8 家/开局恩怨/era/市场偏移独立量)+时轮锚点后固化。 const GOLDEN: Record> = { 'bell-seed-1': { 560: 'd446167b', 1200: '549b868e', 2160: '6daf0d73' }, 'bell-seed-2': { 560: '306c458c', 1200: '625f5d8e', 2160: '00b2ea0c' }, 'bell-seed-3': { 560: '8db4594e', 1200: 'c3e1c746', 2160: 'e4f1029a' } } /** 第二金钟罩:自动 resolve 长跑("现实"世界——每 tick 处理待决事件; * 锁事件闸/事件流全程,防"冻结世界"指纹漏锁)。 */ const GOLDEN_RESOLVED: Record> = { 'bell-seed-1': { 560: '9571c9c4', 1200: 'a5a616e1', 2160: '6278847d' }, 'bell-seed-2': { 560: '5dd40c96', 1200: '7b7c61a3', 2160: '8f49d288' }, 'bell-seed-3': { 560: 'a1f441ce', 1200: 'ffb579d0', 2160: 'b5fc8019' } } const TIERS = [ [560, '47 年(4 个十年)'], [1200, '100 年'], [2160, '180 年'] ] as const describe('金钟罩 · 长跑确定性指纹(三档:47/100/180 年)', () => { for (const [seed, tiers] of Object.entries(GOLDEN)) { for (const [months, label] of TIERS) { it(`${seed} ${label}指纹 === ${tiers[months]}`, () => { const w = run(seed, months) expect(stateFingerprint(w.state)).toBe(tiers[months]) }) } } it('同 seed 两次长跑指纹一致(无状态污染)', () => { const a = stateFingerprint(longRun('bell-seed-1').state) const b = stateFingerprint(longRun('bell-seed-1').state) expect(a).toBe(b) }) }) function run(seed: string, months: number): ReturnType { const w = World.create({ seed, surname: '钟', familyName: '钟家', motto: 'm', difficulty: 'normal' }) for (let i = 0; i < months; i++) { if (w.state.gameOver) break w.advanceMonth() } return w }