import { GameState, SaveMeta } from '../game/types/domain' import { getSlotManager } from '../game/storage/db' export function metaFromState(state: GameState, slot: number): SaveMeta { const alive = Object.values(state.members).filter((c) => c.alive).length return { slot, surname: state.family.surname, name: state.family.name, estate: state.family.estate, year: state.year, month: state.month, generation: state.family.generation, members: alive, reputation: state.family.reputation, updatedAt: new Date().toISOString(), version: state.schemaVersion } } export async function updateSlotMeta(slot: number, meta: SaveMeta): Promise { const manager = getSlotManager() await manager.updateSlotMeta(slot, meta) }