import { describe, expect, it } from 'vitest' import { World } from '../src/renderer/game/engine/runtime/World' import { newCharacter } from '../src/renderer/game/engine/runtime/pcgen' import { Rng, seedToRng } from '../src/renderer/game/engine/kernel/rng' import { PACK } from '../src/renderer/game/data/registry' import { buildApprentice } from '../src/renderer/game/engine/runtime/Systems/tournament' import { sendMission } from '../src/renderer/game/engine/runtime/Systems/missions' import { buyItem, marketPrice } from '../src/renderer/game/engine/sim/Market' import { findEvent } from '../src/renderer/game/engine/runtime/Systems/events' import { runTournament } from '../src/renderer/game/engine/runtime/Systems/tournament' import { stateFingerprint, longRun } from './fingerprint.helper' import { resetSaveBus, attachLogSink } from './world.helpers' function baseWorld(seed: string): World { const w = World.create({ seed, surname: '佘', familyName: '佘家', motto: 'm', difficulty: 'normal' }) resetSaveBus() attachLogSink(w) return w } describe('审计回归:P0 修复固化', () => { it('单亲 rollRoots 不再崩溃(pcgen TypeError 修复)', () => { const r = new Rng(seedToRng('single')) const dad = newCharacter(r, { name: '父', gender: 'male', generation: 1, bornYear: -30, age: 30, realm: { major: 'qi', minor: 1 } }) dad.roots = { grade: 3, primary: '火', secondary: [] } const child = newCharacter(r, { name: '子', gender: 'male', generation: 2, bornYear: 0, age: 0, father: dad }) expect(child.roots.grade).toBeGreaterThanOrEqual(0) }) it('插件事件池事件可被 findEvent 解析(软锁修复)', () => { const w = baseWorld('aud-find') w.installPlugin({ id: 'aud-event-plugin', name: '审计事件', version: '1', kind: 'events', install(ctx) { ctx.addEventPool('aud', [ { id: 'id-evt-aud', name: '试炼', category: 'daily', weight: 1, text: '审计副本。', options: [{ label: '收下', eff: { rep: 1 } }] } ]) } }) // 直接模拟抽到该事件后 UI 路径解析 const def = findEvent('id-evt-aud', w) expect(def).toBeTruthy() }) it('packOverride 经插件上下文真实生效(死实现修复)', () => { const w = baseWorld('aud-pack') w.installPlugin({ id: 'aud-data-plugin', name: '货币更替', version: '1', kind: 'data', install(ctx) { ctx.overridePack({ items: { ...PACK.current().items, lingcao: { ...PACK.current().items['lingcao'], basePrice: 500 } } }) } }) expect(marketPrice(w, 'lingcao')).toBeGreaterThan(100) expect(buyItem(w, 'lingcao', 2)).toBe(false) // 1000 > 800,双份买不起 }) it('buildApprentice 空候选不再抛错(守卫修复)', () => { const w = baseWorld('aud-appr') for (const c of Object.values(w.state.members)) c.state = 'apprentice' buildApprentice(w) // 此前 Rng.pick([]) 抛错 expect(w.state.family.stones).toBe(800) }) it('sendMission 无效 id(回档残留)不再抛错', () => { const w = baseWorld('aud-squad') const ok = sendMission(w, 'm-anmoku', ['x-not-exist']) expect(ok).toBe(false) }) it('tournament 越过能力开关后休赛(未启时无副作用)', () => { const w = baseWorld('aud-tourney') w.toggleSystem('tournament') const before = w.state.battles.length runTournament(w, ['x3']) expect(w.state.battles.length).toBe(before) }) it('防御性修补后金钟罩不变(行为等价确认)', () => { expect(stateFingerprint(longRun('bell-seed-1').state)).toBe('778d1488') expect(stateFingerprint(longRun('bell-seed-3').state)).toBe('00ac5fa4') }) })