refactor(0.1.14-P1): 内核归位——game/ 按引擎架构重排(零行为漂移)

结构(旧 game/core+engine → 新 engine/ 域):
- engine/kernel/  时钟/随机/插件协议/fxqueue/timesense/format/urgency/guide/names(原 core)
- engine/narrative/  legacy/报告/列传/谱系/年轴(原 core 叙事族)
- engine/runtime/   World/creation/pcgen/ApiFacade/capabilities/pluginManager/boot/clocks + Systems/*(12 系统)
- engine/sim/     Market(未来 WorldSim 同行)
- 旧 game/core、engine/systems、engine/world.ts 等路径全部废弃(无 re-export 兼容层)

验证:35 套件/967 测试全绿(金钟罩三档零漂移=纯搬迁无行为变化)
typecheck 0 error
This commit is contained in:
2026-08-23 13:23:25 +08:00
parent 2528226a9f
commit ff6df8054c
89 changed files with 281 additions and 281 deletions
+1 -1
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@@ -22,7 +22,7 @@ import { NPCS, npcById } from '../src/renderer/game/data/npcs'
import { POSTS, POST_ORDER } from '../src/renderer/game/data/posts'
import { EVENTS } from '../src/renderer/game/data/events'
import { MAJOR_RATE, masteryRateOfMajor } from '../src/renderer/game/data/pacing'
import { SURNAME_POOL, MALE_GIVEN, FEMALE_GIVEN } from '../src/renderer/game/core/names'
import { SURNAME_POOL, MALE_GIVEN, FEMALE_GIVEN } from '../src/renderer/game/engine/kernel/names'
import { TRAITS } from '../src/renderer/game/data/traits'
describe('realms 境界表', () => {