v0.1.9: 百年报告 & 发布之窗(报告/迁移/阵型/冬祷/哨兵)
- 百年族史报告:buildReport 纯函数(人口/声望/战力三线、死因榜、突破密度、 大比战绩、代际长度带)+ 春秋原 SVG 折线视图 + 自动措辞结语 - 存档迁移管线 v2:migrate 链(v1→v2)+ 未来版本拒载(TOO_NEW)+ 导出信封 带 appId/schemaVersion + 导入全链路迁移校验;saveState 自动写 CURRENT_SCHEMA - 战斗阵型:锋阵(+10%攻)/雁阵(御5%+溃伤-15%)/蛇阵(溃伤-30%),三处出战接入 (遣队/大比/劫掠)点将面板下拉 + 战报首行标阵 - 冬至岁祷:每年十一月三选(观星+3声望/祈福全族修为/问卜吉凶) - 发布准备:scripts/verify-release.mjs 验收哨兵(npm run verify/verify:package) + README 全面重写(架构/守护/版本沿革);版本号三处归一 - 测试 861→881(报告四例/迁移五链/阵型六则含胜率统计/冬祷四则); 金钟罩三指纹零漂移;typecheck/build 通过
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@@ -5,6 +5,7 @@ import { eventCategoryName } from '../../game/data/events'
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import { describeRealm } from '../../game/data/realms'
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import { Character } from '../../game/types/domain'
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import { combatPowerOf } from '../../game/engine/systems/combat'
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import { FORMATIONS, FormationId } from '../../game/data/formations'
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export function EventModal() {
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const pendingEventId = useGameStore((s) => s.pendingEventId)
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@@ -14,6 +15,7 @@ export function EventModal() {
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const setSpeed = useGameStore((s) => s.setSpeed)
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const [squadPicking, setSquadPicking] = useState(false)
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const [squadSel, setSquadSel] = useState<string[]>([])
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const [formation, setFormation] = useState<FormationId>('vanguard')
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if (!pendingEventId || !pendingEventDef || !world) return null
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const raidIdx = pendingEventDef.options.findIndex((o) => o.eff.raid || o.eff.tournament)
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@@ -62,7 +64,20 @@ export function EventModal() {
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{squadPicking && (
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<div className="modal-squad" style={{ marginBottom: 14 }}>
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<div className="dim" style={{ marginBottom: 6 }}>迎战点将(默认四人,可改动)</div>
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<div className="dim" style={{ marginBottom: 6 }}>迎战·列阵(默认四人,可改动)</div>
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<div className="formation-pick" style={{ marginBottom: 8 }}>
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{(Object.keys(FORMATIONS) as FormationId[]).map((fid) => (
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<div
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key={fid}
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className={`tag ${formation === fid ? 'gold-t' : ''}`}
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style={{ cursor: 'pointer', padding: '3px 10px' }}
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onClick={() => setFormation(fid)}
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title={FORMATIONS[fid].desc}
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>
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{FORMATIONS[fid].name}·{FORMATIONS[fid].desc}
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</div>
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))}
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</div>
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<div className="squad-picker">
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{squadPool.map((c) => (
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<div
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