v0.1.33a: 物品闭环——符箓生效/幽灵物归位/灾年接入
【符箓闭环】talismanWarPrep 返回类型,开战消耗 1 张;风符全队×1.12/山符×1.15+受创减半(零 rng) 【符箓坊】建筑耗符纸×2+灵木×2/级,月造风符1枚;坊3级另出山符(消耗式零 rng) 【幽灵物品归位】and灵丹/虚元丹/玉澜刃补 ITEMS 定义(含 icon/价格/战力)+craftPill/forgeArtifact union 扩键+ARTIFACT_POWER 补玉澜刃 0.4 【灾年生效】farmFactor/mineFactor 从算而未用→真正乘入灵田/药园/矿场/灵果/木坊产量(旱灾×0.7等) 【金钟罩】0.1.33 基线重算(符箓/灾年/新丹受控变更),RAW+RES 共 18 值 【测试】+3(economy-loop-0.1.33 闭环矩阵) 全绿
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@@ -798,7 +798,7 @@ export class World {
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return true
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}
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craftPill(kind: 'qiyuan' | 'ningyuan' | 'pojing'): boolean {
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craftPill(kind: 'qiyuan' | 'ningyuan' | 'pojing' | 'heling' | 'xudan'): boolean {
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const fam = this.state.family
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const lvl = fam.buildings['danfang']
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const r = pillRecipeByOutput(`pill-${kind}`)
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@@ -825,7 +825,7 @@ export class World {
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return false
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}
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forgeArtifact(kind: 'weapon-qi' | 'weapon-ling' | 'weapon-fa'): boolean {
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forgeArtifact(kind: 'weapon-qi' | 'weapon-ling' | 'weapon-fa' | 'weapon-yu'): boolean {
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const fam = this.state.family
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const r = forgeRecipeByOutput(kind)
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if (!r) return false
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