v0.1.26: 墨规清辉——MOD 规范范式 + 灾因注册表 + 页面提亮(1047 全绿)
【MOD 规范与范式(核心命题)】 - docs/MOD_GUIDE.md:完整作者守则——命名/id 规约/semver/schema:1/五数据口 (事件/模板/词库/灾因/配方)/依赖冲突/安全红线(无脚本·禁碰 rng·不动核心时序)/ 打包分发(.cotymod 单文件)/行为承诺 - validateMod 深度校验:category/weight/境界/负成本/非空/options.eff 形状 - modPreflight 权威冲突检测:findEvent(池+动态分支 raid/渡劫/大比/传薪全量) - MOD_SCHEMA_VERSION=1 + schema 声明与升级提示;PluginStatus.author 展示 【灾因归一化(平衡版落地)】 - calamities 由 as const 死表→聚合注册表(calamityNames/calamityFamilyOf/calamityEffectOf+addCalamity) - WorldSim 灾签/生产/Market 全链路走聚合读口——MOD 灾因(剑灾/灵潮湍变)进入世界循环 - 默认表不变→基准世界指纹零漂(clock.test 全绿实证) 【页面可读性(有点暗)】 - .dim #6d6150→#a99c80(3.4:1→7+:1)、.dim2 #96896e→#c3b595、.help-text 提亮、 .feed-item 显色 #efe4c9 + 灰金系 8 处提亮(styles.css 12+/11- 纯色值) - tests/contrast-readability.test.ts:WCAG 对比度审计(≥4.5:1)+ 历史暗色迁移断言 【测试】1047 全绿(47 套件):mod-system 9(+validate/灾因/冲突/预检)、contrast 3; 【金钟罩】0.1.25 基线零漂;build 通过
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@@ -4,6 +4,9 @@ import { modToPlugin } from '../src/renderer/game/engine/runtime/modManager'
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import { World } from '../src/renderer/game/engine/runtime/World'
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import { generateWorld, WorldGenPools } from '../src/renderer/game/engine/sim/worldgen'
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import { stateFingerprint, longRun } from './fingerprint.helper'
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import { validateMod } from '../src/renderer/game/engine/runtime/modSchema'
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import { addCalamity, calamityNames, calamityFamilyOf, DEFAULT_CALAMITIES } from '../src/renderer/game/engine/sim/worldsim-data'
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import { modPreflight } from '../src/renderer/game/engine/runtime/modManager'
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const SAMPLE = JSON.stringify({
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id: 'test-mod', name: '测试MOD', version: '1.0.0', author: 'tester',
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@@ -58,3 +61,52 @@ describe('0.1.25 MOD 系统', () => {
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// 世界生成默认池不变——与 0.1.24 基线值(golden 在 clock.test 固化)经 clock.test 锁死
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})
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})
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describe('0.1.26 MOD 规范范式', () => {
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it('validateMod:非法字段给警告(category/weight/境界/负成本)', () => {
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const pr = modParse(JSON.stringify({
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id: 'bad-mod', name: '坏包', version: '1.0.0',
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data: {
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events: [{ id: 'ev-bad', name: 'x', category: 'nope', weight: 500, text: '', options: [{ label: 'a', eff: {} }] }],
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npcs: [{ id: 'n-bad', name: 'b', region: 'r', style: 's', desc: 'd', leaderRealm: 'ghost', initialPower: 999, powerGrowth: [1, 2] }],
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pills: [{ output: 'pill-bad', name: '坏丹', danfangLevel: 9, stones: -5, lingcao: 1, beastcore: 0, desc: '' }]
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}
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}))
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if (!pr.ok) throw new Error(pr.error)
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const v = validateMod(pr.pack)
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expect(v.ok).toBe(false)
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expect(v.warnings.length).toBeGreaterThanOrEqual(4)
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})
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it('灾因注册表:addCalamity 重名拒绝/合法生效/进灾签池', () => {
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expect(addCalamity('旱灾', {})).toBe(false) // 默认重名
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expect(addCalamity('剑灾', { family: { lingcao: 0.7 }, effect: { beastcore: 0.2 } })).toBe(true)
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expect(calamityNames()).toContain('剑灾')
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expect(calamityFamilyOf('剑灾').lingcao).toBe(0.7)
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expect(DEFAULT_CALAMITIES.length).toBe(6) // 默认不变
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})
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it('MOD→插件灾因:安装后灾签池含扩展灾因', () => {
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const pr = modParse(JSON.stringify({
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id: 'calam-mod', name: '灾包', version: '1.0.0', data: {
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calamities: [{ name: '灵潮湍变', family: { lingcao: 0.8 }, effect: { lingkuang: -0.2 } }]
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}
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}))
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if (!pr.ok) throw new Error(pr.error)
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const w = World.create({ seed: 'cm-1', surname: '钟', familyName: '钟家', motto: 'm', difficulty: 'normal' })
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expect(w.installPlugin(modToPlugin(pr.pack)).ok).toBe(true)
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expect(calamityNames()).toContain('灵潮湍变')
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})
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it('modPreflight:事件 id 冲突拒绝安装(给理由)', () => {
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const pr = modParse(JSON.stringify({
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id: 'collide-mod', name: '撞包', version: '1.0.0',
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data: { events: [{ id: 'ev-legacypass', name: 'x', category: 'daily', weight: 1, text: 'x', options: [{ label: 'a', eff: {} }] }] }
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}))
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if (!pr.ok) throw new Error(pr.error)
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const w = World.create({ seed: 'cf-2', surname: '钟', familyName: '钟家', motto: 'm', difficulty: 'normal' })
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const r = modPreflight(w, pr.pack)
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expect(r.ok).toBe(false)
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expect(r.reason).toContain('冲突')
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})
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})
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