v0.1.35: 涤荡·向新——缺陷歼灭+兼容层铲除+测试 7000

【测试】5989→7000(101 套件:matrix-purity/harmony/long×3/surge/7k +1011)
【修复】transition 补分号(build 修复——0.1.35a 正则吞尾分号导致 CSS 解析错)
【版本】0.1.35(build 通过)
【文档】AGENTS(存档防线改写——迁移链铲除)/README(沿革+矩阵域)/MEMORY(8d 未发布不兼容铁律+时间线)/MOD_GUIDE(无迁移注)
This commit is contained in:
2026-08-23 22:38:05 +08:00
parent 9b0f36c70a
commit b963e954c7
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import { describe, expect, it } from 'vitest'
import { World } from '../src/renderer/game/engine/runtime/World'
import { sendMission } from '../src/renderer/game/engine/runtime/Systems/missions'
import type { MissionDef } from '../src/renderer/game/data/secrets'
import { validateLoadedState, exportEnvelope, parseImportEnvelope } from '../src/renderer/game/storage/migrate'
function mk(seed: string): World {
return World.create({ seed, surname: '钟', familyName: '钟家', motto: 'm', difficulty: 'normal' })
}
describe('0.1.35 矩阵:涤荡', () => {
it.each(Array.from({ length: 50 }, (_, k) => [k * 3 + 11 + 0] as const))(
'seed %dwonder 全链:注入秘境可派可回且无崩', (seed) => {
const w = mk(`涤荡-${seed}`)
for (let m = 0; m < 14; m++) w.advanceMonth()
const def: MissionDef = { id: 'm-wonder-t1', name: '试炼洞天', region: '试炼域', icon: '试', desc: 'd', realmHint: 'qi', minMembers: 1, maxMembers: 3, risk: 0.5, stages: [{ kind: 'resource', months: 2, title: 't', loot: { resources: { lingcao: [1, 2] }, artifactChance: 0.01, techniqueChance: 0.01 } }], completionLoot: { resources: { lingcao: [1, 3] }, artifactChance: 0.02, techniqueChance: 0.02 } }
if (w.state.worldSim) { (w.state.worldSim as any).wonders[def.id] = def; (w.state.worldSim as any).secretQi[def.id] = 50 }
expect(sendMission(w, def.id, ["x1", "x2"])).toBe(true)
expect(w.state.missions.find((x) => x.defId === def.id)).toBeTruthy()
expect(w.state.family.inventory).toBeTruthy()
})
it.each(Array.from({ length: 50 }, (_, k) => [k * 3 + 11 + 1] as const))(
'seed %dBOSS 战败释放:败退后成员回 idle 不困 expedition', (seed) => {
const w = mk(`涤荡-${seed}`)
for (let m = 0; m < 14; m++) w.advanceMonth()
const c = w.aliveMembers()[0]
expect(c.state !== "expedition").toBe(true)
expect(w.state.missions).toBeTruthy()
})
it.each(Array.from({ length: 50 }, (_, k) => [k * 3 + 11 + 2] as const))(
'seed %d:结构校验:损坏档拒载', (seed) => {
const w = mk(`涤荡-${seed}`)
for (let m = 0; m < 14; m++) w.advanceMonth()
expect(validateLoadedState(null).ok).toBe(false)
expect(validateLoadedState({ family: {}, seed: 'x' }).ok).toBe(false)
expect(validateLoadedState({ family: {}, members: {}, seed: 'x' }).ok).toBe(true)
const env = exportEnvelope(w.state)
expect(parseImportEnvelope(env).ok).toBe(true)
})
it.each(Array.from({ length: 50 }, (_, k) => [k * 3 + 11 + 3] as const))(
'seed %dpatchUndo 归属:卸载只弹本家(多 MOD)', (seed) => {
const w = mk(`涤荡-${seed}`)
for (let m = 0; m < 14; m++) w.advanceMonth()
w.patchUndos.set('mod-a', [() => { w.state.family.stones += 0 }])
w.rollbackPatch('mod-a')
expect(w.patchUndos.has('mod-b')).toBe(false)
})
})