0.1.41 天命·兑现:天命flag全量接线15+项即时兑现 + NPC演化种子派生零主rng消耗 + pushNews/purgeNpc确定性修复 + 族史卷叙事层chronicle-scroll.ts + 时效flag自动清理 + UI建筑专精加成预览 + LegacyPanel族史卷视图 + 金钟罩重算

This commit is contained in:
2026-09-13 16:38:24 +08:00
parent beeda036f6
commit 631099fd8c
22 changed files with 745 additions and 80 deletions
+37 -1
View File
@@ -1,5 +1,5 @@
import { useGameStore } from '../store'
import { BUILDINGS, buildingById, listBuildingDefs, SPECIALTY_MULT } from '../../game/data/buildings'
import { BUILDINGS, buildingById, listBuildingDefs, SPECIALTY_MULT, bonusOf, isSpecialty } from '../../game/data/buildings'
import { useMemo } from 'react'
export default function TerritoryPanel() {
@@ -44,6 +44,30 @@ export default function TerritoryPanel() {
<span className="bld-lv">{built ? `${level}` : ''}</span>
</div>
<div className="bld-desc">{def.desc}</div>
{/* 0.1.41 建筑专精加成预览 */}
{built && def.extra && Object.keys(def.extra).length > 0 && (() => {
const specialtyId = fam.flag['buildingSpecialty'] as string | undefined
const currentLevel = level
const isThisSpecialty = isSpecialty(id, specialtyId)
const bonusLabels: { name: string; base: number; specialty: number }[] = []
for (const [key, expr] of Object.entries(def.extra)) {
void expr
const base = bonusOf(id, key, currentLevel, undefined)
const spec = bonusOf(id, key, currentLevel, id)
bonusLabels.push({ name: extraLabel(key), base, specialty: spec })
}
return (
<div className="bld-prod" style={{ fontSize: '0.72rem', color: '#a89878' }}>
{bonusLabels.map((b, i) => (
<span key={i} style={{ marginRight: 8 }}>
{b.name}: {b.base.toFixed(2)}
{isThisSpecialty && <span className="gold"> x{SPECIALTY_MULT} = {(b.base * SPECIALTY_MULT).toFixed(2)}</span>}
{!isThisSpecialty && specialtyId && <span className="dim2"> ( {(b.base * SPECIALTY_MULT).toFixed(2)})</span>}
</span>
))}
</div>
)
})()}
{produce && Object.keys(produce).length > 0 && (
<div className="bld-prod">
{Object.entries(produce)
@@ -168,3 +192,15 @@ function itemLabel(k: string): string {
}
return map[k] ?? k
}
/** 0.1.41 建筑加成属性中文名 */
function extraLabel(key: string): string {
const map: Record<string, string> = {
craftChance: '成丹率',
unlockGrade: '解锁品阶',
expBonus: '修炼加成',
powerBonus: '战力加成',
repBonus: '声望'
}
return map[key] ?? key
}